Sunday, November 23, 2014


I've put up a few pics from the Traveller rpg scenario that master traveller Mark, of the blog daddyslittlemen, ran for a bunch of us at the Army Group York hq.

The scenario was the third adventure in the Project Steel scenario book. Had a lot of fun roleplaying my Vargyr character Rex as our band of misfits set out to earn some scratch.

The scenario had a very horror (think John Carpenter) feel to it with lots of intrigue and mystery building up to a big confrontation with the antagonist. I won't give anything away, but would recommend finding a GM to run it for you.

Highlights of the game involved negotiating contracts, mitigating pirate corpses, and having a mini cannon explode in my face.

The minis Mark used to run the game were from a host of manufacturers, and amazing collection!

More to come,

Saturday, November 8, 2014

More 15mm Clone Wars

I got some Rebel Minis Titan Troopers that I'm proxying for the Utaupa variant Clone armor in the Clone wars.  Below are some images with some of the Star Wars Titanium vehicles:

Beside a Republic Fighter Tank, love these in the Battlefront games

Another view

With a ISP Swamp Speeder

With a Sand Crawler Micro Machines toy.

More to come,

Friday, November 7, 2014

15mm Gamma Goodnesses

I got a few more 15mm pieces done for some Gamma World games:

Some Khurasan meanies

More Khurasan, Mutant Mantis Madnesses!!

Khurasan in the front, some Oddzial zombies in the back.

Rebel Mini gas masker and a splintered light creepy

Khurasan again.

Everybody in the RV!!

Some Splintered light  Arkish and Hawkoids.

More to come,

Saturday, October 25, 2014

More 15mm Clone Wars

I got a few more pieces to add to my little 15mm Star Wars project:

"Hurry, to the Shuttle!" a Star Wars Transformer for the Republic Attack Shuttle, scales pretty close.

Mongo of Mongo's Wafflehouse was kind enough to give me a Micro Machines Droideka.

A Titanium series Republic Fighter Tank

More to come!

Saturday, September 27, 2014

More 15mm Clone Wars

Just a couple more pictures of some of my 15mm Clone Wars stuff.

More to come,

Sunday, September 14, 2014

Durge Arrives! The Hunt for Wat Tambor on Yavin 4.

My good friend Rob came over and played a quick game of the generic Scifi rules I'm working on.  The game we played was set in the Early Clone Wars period with Wat Tambor inspecting a CIS relay station on Yavin 4.  General Kenobi has been sent to capture Wat, but unknown to him Durge and a team of galactic scum have been sent to capture him!  Chaos ensues!

The table, 4' x 4'

Another view of the Relay Station

Wat and his Droid entourage

Some of the galaxy's lowliest dregs advance for their paycheck!

Durge pushes past the Super Battle Droids to find Kenobi!

The Republic forces advance on Tambor behind the cover of power fences.

Kenobi leads a team on the other flank hoping to close fast.

Taking cover behind crates, Kenobi's team opens fire on Tambor's Battle Droids.

Durge rushes to meet the challenge!

More scum move to support Durge

A squad of clones take up positions on a ridge and fire down into the dregs!

More Clones move up to support.

More manuevering!

Kenobi uses a Psionic Hand card and throws some crates at the Battle Droids, but to no avail!

Durge meets Kenobi in a Duel, Kenobi singles him out in a challenge.  Kenobi strikes first destroying his Tox Dagger and Durge strikes against Kenobi's armor lowering it's effectiveness!  Both separate by passing Will tests.  Durge moves away while Kenobi seeks cover from the remaining dregs.

The Dregs fire down below on Kenobi wounding him, but Kenobi recovers with a Fate card!

Wat makes a run for it, but his droids are gunned down.

The Clones take heavy fire from the Super Battle Droids and the dregs, backing them off the ridge.

Kenobi attempts another Charge to the dregs above surviving the snapfire!

The clones pour on the supporting fire.

Kenobi decimates the dregs, but takes more fire from the dregs below!

Durge gets pinned by massive Clone crossfire!

But Kenobi is struck down under a hail of Dreg fire, too much for even him to block!

More to come,

Sunday, September 7, 2014

R2 unit Grab on Mustafar! Clone Wars Game

I had a chance to test run some more of the Scifi rules I'm working on with Trade Federation Rob.  We went with another game set in the Clone Wars era of the Star Wars universe on the planet Mustafar with General Skywalker vs Asajj Ventress in an operation to recover R2 units with precious data:

Mustafar, see my previous blog entries for how I made the scifi terrain.

Another view from the Republic side

And a view from the CIS entry side.

Deadly lava rivers and foundries criss cross the surface, making movement treacherous!

R2 unit by the Droid Tri-Fighter

Another R2

And another

The Republic enter the table with Gunship attempting to lock on and engage a CIS Vulture droid

Clones advance up multiple gantries toward the R2s

General Skywalker attaches himself to a Clone Trooper Squad


The Republic ISP sweeps up across the lava flows to take up a firing position

Roger! Roger! Droids advance with a Crab Droid for support.

Ventress clears ground moving forward in bounds and takes the first R2 unit

Droids advance to support Ventress

R2s in sight!

Clone Troopers spot Ventress and begin to fire!

Ventress casts a veil and the other Troopers are unable to spot her!

The Gunship chews apart the first Vulture droid with twin heavy suppressors and moves to engage the other.

 Anakin leaps forward to seize the next R2 unit and throws back Ventress with a Psy Blast!

Clones move to Support Anakin!

Droids begin to flank the Republic forces, Ventress takes another R2 as well as the Crab Droid

Clones take heavy fire from Super Battle Droids!

The ISP moves to support the Clones and fires on the Droids

The Crab droid, wounded by a failed attempt to cross a lava flow, attacks a Clone Squad in melee, butchering them!

The remainder of the squad attempts to escape!

A second squad is engaged even after the Droid takes 2 rockets to it's back from another Clone squad!!

In the end the CIS came in with the victory having captured the most R2 units.  I got to refine more of the rules, tested more Abilities and some new melee resolving as well as Epic Wounds.  The rules will be universal, allowing players to field whatever armies, genres etc they want.  A good system to use up all those various scifi minis lying around!

More to come,