Age Of Saints 15mm Combined Mecha City Fight
Some friends came by for a game before the next school year starts and I ran a Anime Mecha style game using the Age Of Saints rule set I wrote years ago.
The Mecha were broken out into 3 types, Heavy Walkers, Medium Walkers and Light Recon Walkers. All weapons were Kinetic based for the game to keep it in a near future setting, no beam weapons.
A view of the overall city
Tanks are Halo Diecast repaints
Another view of the table all of these pieces are available from my store:
The large mechs are OOP Rafm Heavy Gear minis while the smaller are from:
The light mech has Desanti troops
Another fire team
Streets have been cleared, objectives are to control the most table quarters
Streets have been barricaded with dumpsters
More buildings from my 15mm Cyberpunk line
The Government Building Block
Barriers waiting to be deployed
High end housing
The Distribution Center
Shooting begins as the Mech claims Hull Down from the dumpster
The Heavy Mech chews up the dumpster with it's twin Autocannons
Troops move forward to seize ground
Mechs move forward and take cover
The heavy Mech of the opposing team uses it's Mass Cannon to disable another mech.
Foggers deploy smoke on the Mechs to block target lock ons.
Construct Heavy game
Trying to maneuver to the rear to attack the weak side of the armor
Firing positions from a breached wall
Mech explodes from shots to its back
The attacker advances and has its drive destroyed, crippling it
More fog deployed and positions changed
Troops advance over the crosswalk
The Heavy Mech takes damage and loses its Cluster Missiles
more incoming fire
The light mech zips up on the rear of another mech and destroys it from behind with heavy auto fire
More to come,