Shoot out on the Space Hulk Felonius IV, d10 40k

Frustrated with the Kill Team rules our group has decided to try a hand at adapting 40k to a d10 system similar o what we use for other game genres.


A view of the battleground in the Immatereum


Most of this is from my dollar store Scifi terrain that I covered long ago in a previous article.


But some 3D printed pieces are added as well.


On the table are 3 yellow consoles that must be activated to amplify the beacon for the warring fleets to recognize.


The first rough of the rules


An overall view, forces deploy on the end platforms.


Intervening terrain provides cover.


Lots of scatter terrain


World Eaters begin their advance. Each player commands 2 five man teams.


Space Wolves with chainswords move forward looking for close combat.

Ultramarines help provide covering fire from the platforms.


Activation markers are used to track the teams in each turn.


Space Wolves begin to close on the Black Legion Chaos Marines


Brutal close assault leaves a lone, wounded wolf standing only to be charged later by vengeful Black Legionaires.


Flamer and plasma gun fire pour from the World Eaters to the Ultramarines 


But the Ultramarines hold and return fire.

In the end, Chaos almost won by activating the consoles but could not complete the 3rd under withering fire.

More to come with revisions to some of the rules,
Doc


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