Sunday, July 20, 2014

Age of Saints Game using Clone Wars minis AAR

I had a chance to run another game of the Sci Fantasy ruleset I'm working on, Age of Saints.  This time we used some Star Wars CMGSs and toys to do a game set in the Clone Wars.  The game took place at the awesome Army Group York club with Chal and The Lead Archivist.

The Republic learns of The Black Sun crime family selling a deadly Gentoxin to the Separatists and goes to their rendering facility on the acid sea world of Rylus IV.

The aforementioned scifi terrain in it's tub, easy transport!

Black Sun gangsters and the drums of Gentoxin

More Gentoxin and gangsters

Droids are also on the table to serve as Valor Points.  These are plot devices that if solved add bonuses to the players and add to the story and objectives.

More gangsters under the control of Chal

Al readies his Republic forces to arrive via Gunship.

The first 10 arrive and disembark via droplines, a Clone trooper is lost to Gangster Snapfire in the process.  General Skywalker takes the lead of the unit.

The gunship has no clear targets, afraid of hitting the Gentox cannisters so leaves to bring in another group of troops.

Gangsters make their way back to the shuttle under heavy Republican fire!

Not everybody makes it!

The Republican swamp speeder enters and attempts to inspect the Gonk droid but is taken out by Gangster fire!

The Gunship brings in another 2 fire teams

The Black Sun shuttle escapes but the cannisters are secured.

IT'S A TRAP!! The CIS spring from their positions to attack the Republic forces.

The Clones take up positions.

Firefights ensue.

Battle droids move forward!

The gunship is taken out by a Vulture droid and crashes to the ground.  The troops manage to bail but are hit with Snapfire!

Assaj Ventress appears to close the trap!!


The Republic forces desperately circle and fire at the Battle droids.

A Gentoxin Canister falls into the acid sea and explodes gas throughout blocking line of sight!!

Droids continue to push forward!!

The Clones begin to take heavy losses and get boxed in.

Fire from all sides

Vulture Droid is taken out!!

But the losses are too heavy for the Republic and Anniken is captured!!

This is another run of the rules I've been working on, Character and Plot driven sci fantasy.  Still some bugs to be resolved but the armor and vehicle rules ran great.  Game play was concluded in about 2 hours with roughly 1 character and 30 miniatures to a side with a couple of vehicles.

More to come,

Tuesday, July 15, 2014

Sci Fi terrain on the Cheap!

I've been working on some Sci Fantasy rules, Fantastic Narrative Science Fiction, and needed some terrain.  Inspired by the old SW game Bounty Hunter with Jango Fett, I decided to make some modular terrain that I could get different configurations out of and here it is:

Materials are yogurt containers, plasticard, electric boxes etc spray painted a terracotta for the base coat.

 Another shot

 And now dry brushed tan, black areas were painted on randomly and then also dry brushed silver.

 Some SW CMGs for scale

 Laid out as a base, the fence meshes are pencil organizers from the dollar store.

 Another view

 A dollar store placemat in the center

More to come,

Saturday, July 12, 2014

AT-RTs for Star Wars gaming

Okay so these Titanium Series AT-RTs are not quite 28mm in scale to match up with the Star Wars CMGs, but they are close enough for me and much cheaper! Loved using these in the video game Star Wars Battlefront and wanted a few for on the table. Take a look for your self:

More to come,

Disposable Heroes Winter War game! December 7th 1939

I had a chance to dig out my Winter War Russians to pit them against my friend Keith Stine of Iron Ivan Games's Finnish forces. We used Iron Ivan Games's WW2 ruleset, Disposable Heroes Coffin for Seven Brothers.  We gamed at the awesome Army Group York club house.

Inspiration for the scenario came from a book I am reading, War of the White Death, good stuff!

The battle we gamed is the The Rapids of Kiviniemi, December 7th 1939. Unlike many other Winter War scenarios, the Russians prove to be a bit more tenacious in this battle.

After a brutal river crossing with many losses the Soviet 173rd rifle regiment made it to the Finnish village of Kiviniemi where they encountered Finnish delaying forces. Fighting ensued in the village with the desperate Russians seizing several buildings.

T-37s of the 339th Tank Battalion also attempted the river crossing but were lost or unable to make it past the boulders on the opposing bank. For fun, in the scenario we did a what if and rolled each turn to see if a T-37 would arrive.

For the forces

Finns had a supported Rifle Platoon vs a Platoon of Russians with no command.  The lack of command for the Russians, coupled with the fact that there are no junior NCOs in the TO&E at this time meant a lot of tough Morale checks in the game.

The table, the village Kiviniemi

Russians take defensive positions.  Figures are from Battle Honors, LOVE them.

Homemade buildings, I made these before kids!  They've been around for at least 11 years.

Russians advancing

It's a long way from Leningrad!

The Finns of Stine advance up a gully in the snow, again figures by Battle Honors.

My Russians make it into some buildings and set up to fire.

The Finnish Maxim begins tearing into the Russians by the trucks!

Finns mow down Russians with Snap Fire, then charge to finish them off. No pun intended.

Finns now control the barn and begin building hopping.

Finally a T-37 arrives!

Counter assaults by beleaguered Russians!

The Russians left flank collapses under the Finns!  Truck by Force of Arms.

T-37 attempts to save the remaining Russians, but the writing is on the wall.  T-37 is from Army Group North Miniatures.

Finns Close Assault the tank and immobilize it!

The last of the Russians try to shoot the Finns off the tank, to no avail.

That's a wrap!  Finns fought their way through the Russians.  The lack of support and command really took a toll on the Reds.  If I was to run the same game again, I think I would add a few more rifle squads or same arty to balance it out.

Historically the Russians held the basements of Mustonens car repair shop, a local drug store and a local food shop for 6 days with just 30 men until the Finns were able to quell them.

More to come,